/*
 * Copyright (C) 2010 Google Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are
 * met:
 *
 *     * Redistributions of source code must retain the above copyright
 * notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above
 * copyright notice, this list of conditions and the following disclaimer
 * in the documentation and/or other materials provided with the
 * distribution.
 *     * Neither the name of Google Inc. nor the names of its
 * contributors may be used to endorse or promote products derived from
 * this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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 */

#include "config.h"

#if USE(ACCELERATED_COMPOSITING)

#include "CanvasLayerChromium.h"

#include "cc/CCLayerImpl.h"
#include "GraphicsContext3D.h"
#include "LayerRendererChromium.h"

namespace WebCore {

CanvasLayerChromium::CanvasLayerChromium(CCLayerDelegate* delegate)
    : LayerChromium(delegate)
    , m_hasAlpha(true)
    , m_premultipliedAlpha(true)
    , m_textureId(0)
{
}

CanvasLayerChromium::~CanvasLayerChromium()
{
}

PassRefPtr<CCLayerImpl> CanvasLayerChromium::createCCLayerImpl()
{
    return CCCanvasLayerImpl::create(m_layerId);
}

void CanvasLayerChromium::pushPropertiesTo(CCLayerImpl* layer)
{
    LayerChromium::pushPropertiesTo(layer);

    CCCanvasLayerImpl* canvasLayer = static_cast<CCCanvasLayerImpl*>(layer);
    canvasLayer->setTextureId(textureId());
    canvasLayer->setHasAlpha(m_hasAlpha);
    canvasLayer->setPremultipliedAlpha(m_premultipliedAlpha);
}

}
#endif // USE(ACCELERATED_COMPOSITING)
